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Upon first look over the minute particulars of One Drawing Problem Scholar Winner Victoria Wong‘s award-winning triptych seems to revel within the medium itself. A drawing that harnesses the powers of digital processes, it definitely requires shut trying to grasp the altering views, intertwining scenes and layers of time which can be compounded in every of the three scenes. One could be forgiven for assuming that the College of Michigan scholar got down to discover the aesthetic potentialities of digital sketching, 3D modeling and the varied makes use of of different graphic software program.
But, whereas Victoria demonstrates mastery of those methods, they solely inform one a part of the story behind the drawing. At a basic stage, earlier than the composition and execution of those concepts, Victoria got down to discover the boundaries between designing, modeling and post-production. On this means, she approaches her material, the location of Hiroshima, via a kaleidoscopic lens that comes with Japanese aesthetic idea, up to date music, and photographing imperfections in each day life. On this sense, the top objective was truly to beat the hurdles of specializing in the technicalities of the design itself to as a substitute foreground the emotive dimensions of a spot, unlocking artistic potentialities.
“Advised by Lebbeus Woods, structure is actually an internalization of society but an externalization of ourselves,” Victoria defined. “By way of investigating the decay and dying of artifacts and occasions, Into the Void illustrates the brand new collisions of regrowth and reshaping our relationship with completely different companies.”
Architizer’s Structure Editor invited Victoria to develop on conceptualization of her profitable triptych. Within the dialog that follows, the designer, who will probably be beginning at Perkins&Will‘s Dallas studio this Could, presents insights into her artistic course of and the underlying themes of her thesis mission.
Hannah Feniak: Congratulations in your success with the One Drawing Problem! What sparked your curiosity in coming into the competitors and what does this accolade imply to you?
Victoria Wong: Thanks, Hannah and your staff, for internet hosting and curating! Additionally, congratulations to all of the winners. I got here throughout the One Drawing Problem a number of years in the past and appreciated Architizer showcasing all kinds of entries so the general public can admire these drawings. The simplicity of 1 picture accompanied by storytelling has additionally been compelling. Relating to this accolade, it’s an honor to conclude my time as a scholar by sharing my thesis with the structure neighborhood.
POSSIBILITIES.
HF: What have been the first challenges of conceiving your work, from forming the concept to the bodily means of creation?
VW: The triptych serves as the ultimate scenes of my thesis, “Into the Void: Fragment Time, Area, Reminiscence, and Decay in Hiroshima.” It was a couple of six-month research of varied Japanese aesthetic theories of imperfections, together with life and dying, decay and rebirth, shadow and lights, and many others. For the reason that subject could be very conceptual, I took a non-traditional route to construct my understanding of the matter by photographing the imperfections in each day observance and analyzing up to date music after the primary spherical of analysis.
The key problem was translating a number of layers of Hiroshima’s analysis and new info into the ultimate scenes whereas acknowledging the historic, cultural and pure points of the location. There’s a delicate steadiness in respecting the gravity of the previous whereas proposing a parallel timescape that accepts and appreciates imperfections and the scarring. One other problem was to showcase the concept via an acceptable medium; on this case, the levels are oversaturated but harmonizing to counter argue our understanding and idea of “void.”
The ultimate manufacturing was comparatively brief as soon as I made a decision what to spotlight and methods to narrate my thesis. All parts within the triptych have been modeled digitally, thus requiring little or no post-production work. I particularly loved the manufacturing means of this triptych; it was an experiment in difficult how a lot the post-production course of may be minimized. The boundary between designing, modeling and post-production is blurred. The technique of ‘manipulating’ the illustrations fulfilled my curiosity in inspecting if the creation of a picture may be as attention-grabbing because the design and the story behind it.
HF: Might you describe why you gravitated in the direction of these particular illustration methods?
VW: I normally gravitate in the direction of two forms of illustrations: imaginative and informative. The artistic illustration reveals how the house feels as a substitute of the technicality of the design, i.e. the temper palette, whereas the informative illustration showcases relationships in all scales, from connectivities of companies to architectural detailing to a constructing’s contextual relationship with its web site or cityscape on a bigger scale. This triptych lays between the 2 classes. It’s a comparatively new means of seeing illustrations for myself, however it appeared becoming for this theme.
For instance, the center panel conveys the “void in tradition” by depicting a day at Yagenbori, beforehand often known as one of many largest red-light districts in Japan. It’s at present at its sundown stage and dropping its identification because the cradle of Geisha. To seize its story and depict the variety of the world, I selected to break down a number of views and timescapes right into a one-point perspective permitting time and house to condense into one scene the place layers of creativeness coexist. The duo-perspective illustrates completely different timelines within the scene. When the panel is considered ‘top-down,’ it tells the story of the present days; when it’s considered ‘ahead,’ it illustrates the previous occasions. Different floating units and parts exhibit futuristic connections bridging the 2. The timeline, scale, and house are distorted in methods the place parts from completely different eras are reorganized and coexist in the identical world.
HF: Your piece explores Japanese aesthetic theories via the town of Hiroshima’s previous, presents and future. Do you will have different drawings which can be as conceptual as this? By way of format, have you ever explored the narrative potential of the triptych format up to now?
VW: That is my first time making a triptych, however I’ve all the time gravitated in the direction of illustrations with a humorousness and leaving room for creativeness. The mission began with a trio of panoramic collages utilizing historic images from WWII to re-visualize the identical three Hiroshima websites proven within the triptych. They depict a parallel timeline wherein human and non-human companies obtained to reclaim the ruins and remodel them into their habitat as a substitute of reconstructing how the websites have been earlier than they have been annihilated. By way of format, I’m at present researching a few different websites that comply with the identical path of investigation and presentation format moreover Hiroshima. They each have their challenges – traditionally, environmentally, culturally, and politically– and I’m excited to see the place this fashion of investigation will have an effect on our views in the direction of scarring which can be shared between generations and to tell architects of other potentialities.
HF: How did the method and workflow of making your drawing evaluate to conventional architectural drafting?
VW: Whereas expertise definitely helps individuals visualize and talk concepts, I’m drawn to the simplicity of pen and paper when pondering via concepts. Throughout covid, when our mobility was primarily restricted, I began exploring digital sketching. The medium is completely different, however the common method stays unchanged. Whereas my concepts start with analog and digital sketching, 3D modeling and different graphic software program are productions and experimental instruments that elevate my understanding of design. On the one hand, I get pleasure from how forgiving digital platforms are, but making errors is the very best a part of experimenting.
HF: What one tip would you give different college students trying to win subsequent 12 months’s One Drawing Problem?
VW: Go wild and discover your creativeness. There is no such thing as a proper or mistaken reply to creating a superb picture so long as the message is conveyed. I’m excited to see how individuals depict their logic and systematically translate it right into a visually pleasing drawing. Have enjoyable, and benefit from the course of!
Thanks, Hannah and your staff, for internet hosting and curating! Additionally, congratulations to all of the winners. I got here throughout the One Drawing Problem a number of years in the past and appreciated Architizer showcasing all kinds of entries so the general public can admire these drawings. The simplicity of 1 picture accompanied by storytelling has additionally been compelling. Relating to this accolade, it’s an honor to conclude my time as a scholar by sharing my thesis with the structure neighborhood.
Desirous about seeing extra work by Victoria Wong? Peruse her portfolio and join:
> https://www.linkedin.com/in/vwongwt/
> https://www.instagram.com/vw.archive/
The winners of Architizer’s Fourth Annual One Drawing Problem have been revealed! Desirous about subsequent 12 months’s program? Subscribe to our publication for updates.
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